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S+
Impossible
S
Very Hard
A
Hard
B
Even
C
Favorable
D
Easy
F
Free
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Showing 34 of 34 matchups
Mel
Rating: 10/10
MUST have mercs unless able to always roam away from her.
S+
Q:10/9/8/7/6
W:38/35/33/29/26
E:11/10.5/10/9.5/9
R:120/100/80
Elise
Rating: 9/10
Recommended to take Bone Plating + Unflinching and playing for E.
S
Elise matchup: Recommended to take Bone Plating + Unflinching and playing for E. Only a few Elise players are actual support mains so you should be able to beat her often in rotations.
Soraka
Rating: 8/10
High reaction check for short hooks against her potential E.
S
Soraka matchup: High reaction check for short hooks against her potential E. The most effective combo is E+R as without her P she's immobile.
Morgana
Rating: 8/10
Unless your ADC is weak lvl1, play for roams.
S
Morgana matchup: Unless your ADC is weak lvl1, play for roams. Mercs have high value and look for your E to hit multiple targets as her E is single target.
Bard
Rating: 7.5/10
Surprisingly easy to catch as his E heavily relies on being close to walls.
A
Bard matchup: Surprisingly easy to catch as his E heavily relies on being close to walls. R+QE can catch him off guard and drag him away from those walls.
Rell
Rating: 7/10
Generally the strongest tank you can face as she is mobile enough to live.
A
Rell matchup: Generally the strongest tank you can face as she is mobile enough to live. Marking her down in fights is crucial to assure your team fights go smooth.
Blitzcrank
Rating: 7/10
Edge of NIght is recommended so you can play for short hooks.
A
Blitzcrank matchup: Edge of NIght is recommended so you can play for short hooks. Otherwise for lane its quite easy to bait out his Q with your Q -> E. If not careful you can die quick.
Neeko
Rating: 7/10
Marking her down in team fights is 100% on you to do.
A
Neeko matchup: Marking her down in team fights is 100% on you to do. Only with big ADC gap you can win 2v2's in lane. Trading her W with your Q is good. R+QE is your best combo.
Poppy
Rating: 7/10
Lane is probably the only easy part against her.
A
Poppy matchup: Lane is probably the only easy part against her. Skirmishes however you have to stay aware when her W is ready. Sticking to allies is good until level 6 to make sure she doesn't get an E off. Mercs are better against her than Tabis (unless full lethality team). E+R on range is probably your best combo.
Lux
Rating: 7/10
Can go either way, but very easy to die on one combo even if ahead.
A
Lux matchup: Can go either way, but very easy to die on one combo even if ahead. Mercs are heavily recommended to avoid that. Unless you take Edge of Night I'd avoid R+QE
Camille
Rating: 6/10
Stay aware of any invades/ganks and make sure you call them every time.
B
Camille matchup: Stay aware of any invades/ganks and make sure you call them every time. Your build allows to keep everyone alive even if she finds an angle on your carries. Redemption/Knight's Vow are really good items as well as Tabis.
Seraphine
Rating: 6/10
Abuse her immobility with R+QE.
B
Seraphine matchup: Abuse her immobility with R+QE. Very important for this matchup in lane is to hedge her spells onto you as they're a lot easier to dodge for you than your ADC and Seraphine goes out of mana very fast.
Janna
Rating: 5/10
Ranged hooks are ideal as her Q is slow on distance.
B
Janna matchup: Ranged hooks are ideal as her Q is slow on distance. Avoid simply using E to get in as if not cautious she can push you into her Team with R. E+R is your best combo.
Nautilus
Rating: 5/10
Getting Redemption/Knight's Vow is detrimental to negate his R.
B
Nautilus matchup: Getting Redemption/Knight's Vow is detrimental to negate his R. Lane can quickly be dominated by doing the Q vs Q interaction like twice. After that the enemy Nautilus will accept throwing his Q against wall to stay safe. When timing is done well you can counter that as well.
Sona
Rating: 5/10
I only put her this high due to her R turning many fights.
B
Sona matchup: I only put her this high due to her R turning many fights. Staying cautious and clean on ending the game early helps a lot as her early is only about checking stats and you can easily manipulate fights you want. Whenever Sona attempts to forcing grouped fights (when close to even state) avoid these fights and look for plays on side.
Rakan
Rating: 5/10
No actual difficulty, he just gets to negate Pyke early pressure.
B
Rakan matchup: No actual difficulty, he just gets to negate Pyke early pressure. Fortunately with this build that's no longer relevant and marking him down in fights can keep the game easy.
LeBlanc
Rating: 5/10
Sticking close to your allies to pre-fire your E is key.
B
LeBlanc matchup: Sticking close to your allies to pre-fire your E is key. In lane just make sure to play around her W timer as 15 seconds is quite a lot and if you E into her W cast you dodge it + she can't really escape.
Renata Glasc
Rating: 5/10
Punish her immobility and focus more on finding good initiatives with R.
B
Renata Glasc matchup: Punish her immobility and focus more on finding good initiatives with R. When paired with Kalista make sure to stack Heal% to increase your slow on Glacial Augment ⇒ Mikael's is a great item for her R.
Alistar
Rating: 4/10
Marking his flash timer is important to make sure he can't insec your allies.
C
Alistar matchup: Marking his flash timer is important to make sure he can't insec your allies. Aside from that once again very immobile champion, just stay cautious about his potential to turn fights on your allies.
Lulu
Rating: 4/10
Only way you die is by getting cocky with her CC, so respect it.
C
Lulu matchup: Only way you die is by getting cocky with her CC, so respect it. E+R is your strongest combo. Redemption is a strong item as her airborne are not removable. If there's a second shielding source consider taking Serpent's Fang.
Thresh
Rating: 4/10
Very immobile target, so catching him is easy.
C
Thresh matchup: Very immobile target, so catching him is easy. Make sure to keep Control Wards to counter his W and bait his Q with your Q as you have lower CD if he doesn't hit. E+R is your best combo.
Pantheon
Rating: 3/10
Only way you lose is if his W connects, so interrupt that with Q or buffer E.
C
Pantheon matchup: Only way you lose is if his W connects, so interrupt that with Q or buffer E. Tabis can be very good and in skirmishes stick to allies and be ready to predict his W in any way, with either interrupting with Q or throwing an early E to negate follow up.
Braum
Rating: 3/10
Braum is immobile enough to be caught very often.
C
Braum matchup: Braum is immobile enough to be caught very often. Avoid E+R since his E negates any chains and play for more R+QE. That would force him to place E in wrong direction of your team's damage or your E hits multiple targets.
Shen
Rating: 3/10
Must take Serpent's Fang to negate his R and P.
C
Shen matchup: Must take Serpent's Fang to negate his R and P. sticking far from allies is good to cancel his E or pull his QW damage away from being on top of your carry.
Leona
Rating: 2.5/10
Her E is very easy to punish in many ways, aside that get Mikael's.
D
Leona matchup: Her E is very easy to punish in many ways, aside that get Mikael's. Be aware while channeling Q that she might try to get R on you, be ready to cancel your Q with E.
Zilean
Rating: 2.5/10
Play for your E timer as that's your ticket to survive.
D
Zilean matchup: Play for your E timer as that's your ticket to survive. Going close range with W into Q+E is ideal. Potentially go Mikael's
Galio
Rating: 2/10
Be patient with his E as you need precise timing to interrupt his E.
D
Galio matchup: Be patient with his E as you need precise timing to interrupt his E.
Karma
Rating: 2/10
Must have Serpent's Fang; For lane try to bait her RQ and dodge with E.
D
Karma matchup: Must have Serpent's Fang; For lane try to bait her RQ and dodge with E.
Yuumi
Rating: 2/10
Must abuse tilt from their team as a singular roam offers "supp diff".
D
Yuumi matchup: Must abuse tilt from their team as a singular roam offers "supp diff". Make sure to itemize against the opponents strongest target to make sure she can't bail herself out.
Maokai
Rating: 2/10
Stick to allies incase he goes for Flash + W in which you can hook him away.
D
Maokai matchup: Stick to allies incase he goes for Flash + W in which you can hook him away. Big victim on his W, can be buffered in many ways. finishing boots before Locket can help spacing his E. Getting Mercs and/or Mikael's is more than enough.
Tahm Kench
Rating: 2/10
Keep Q or E ready for his W; He's very immobile when interrupting his W.
D
Tahm Kench matchup: Keep Q or E ready for his W; He's very immobile when interrupting his W.
Senna
Rating: 2/10
Very immobile, but high damage so I recommend getting Frozen Heart.
D
Senna matchup: Very immobile, but high damage so I recommend getting Frozen Heart.
Milio
Rating: 1.5/10
Short hooks can be interrupted, but very easy to deal with.
F
Milio matchup: Short hooks can be interrupted, but very easy to deal with. His R has very high CD so baiting it before a fight can help a lot with E+R combo.
Nami
Rating: 1/10
With recent changes to Imperial Mandate her Lucian pair is gone.
F
Nami matchup: With recent changes to Imperial Mandate her Lucian pair is gone. A lot easier to face mage duos than whatever Lucian did to your HP bar... Easy to catch as her speed isn't mobile enough. R+QE is strong.

