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S
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A
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B
Even
C
Favorable
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Easy
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Showing 34 of 34 matchups
流光镜影
Rating: 10/10
MUST have mercs unless able to always roam away from her.
S+
Q:10/9/8/7/6
W:38/35/33/29/26
E:11/10.5/10/9.5/9
R:120/100/80
蜘蛛女皇
Rating: 9/10
Recommended to take Bone Plating + Unflinching and playing for E.
S
蜘蛛女皇 matchup: Recommended to take Bone Plating + Unflinching and playing for E. Only a few Elise players are actual support mains so you should be able to beat her often in rotations.
众星之子
Rating: 8/10
High reaction check for short hooks against her potential E.
S
众星之子 matchup: High reaction check for short hooks against her potential E. The most effective combo is E+R as without her P she's immobile.
堕落天使
Rating: 8/10
Unless your ADC is weak lvl1, play for roams.
S
堕落天使 matchup: Unless your ADC is weak lvl1, play for roams. Mercs have high value and look for your E to hit multiple targets as her E is single target.
星界游神
Rating: 7.5/10
Surprisingly easy to catch as his E heavily relies on being close to walls.
A
星界游神 matchup: Surprisingly easy to catch as his E heavily relies on being close to walls. R+QE can catch him off guard and drag him away from those walls.
镕铁少女
Rating: 7/10
Generally the strongest tank you can face as she is mobile enough to live.
A
镕铁少女 matchup: Generally the strongest tank you can face as she is mobile enough to live. Marking her down in fights is crucial to assure your team fights go smooth.
蒸汽机器人
Rating: 7/10
Edge of NIght is recommended so you can play for short hooks.
A
蒸汽机器人 matchup: Edge of NIght is recommended so you can play for short hooks. Otherwise for lane its quite easy to bait out his Q with your Q -> E. If not careful you can die quick.
万花通灵
Rating: 7/10
Marking her down in team fights is 100% on you to do.
A
万花通灵 matchup: Marking her down in team fights is 100% on you to do. Only with big ADC gap you can win 2v2's in lane. Trading her W with your Q is good. R+QE is your best combo.
圣锤之毅
Rating: 7/10
Lane is probably the only easy part against her.
A
圣锤之毅 matchup: Lane is probably the only easy part against her. Skirmishes however you have to stay aware when her W is ready. Sticking to allies is good until level 6 to make sure she doesn't get an E off. Mercs are better against her than Tabis (unless full lethality team). E+R on range is probably your best combo.
光辉女郎
Rating: 7/10
Can go either way, but very easy to die on one combo even if ahead.
A
光辉女郎 matchup: Can go either way, but very easy to die on one combo even if ahead. Mercs are heavily recommended to avoid that. Unless you take Edge of Night I'd avoid R+QE
青钢影
Rating: 6/10
Stay aware of any invades/ganks and make sure you call them every time.
B
青钢影 matchup: Stay aware of any invades/ganks and make sure you call them every time. Your build allows to keep everyone alive even if she finds an angle on your carries. Redemption/Knight's Vow are really good items as well as Tabis.
星籁歌姬
Rating: 6/10
Abuse her immobility with R+QE.
B
星籁歌姬 matchup: Abuse her immobility with R+QE. Very important for this matchup in lane is to hedge her spells onto you as they're a lot easier to dodge for you than your ADC and Seraphine goes out of mana very fast.
风暴之怒
Rating: 5/10
Ranged hooks are ideal as her Q is slow on distance.
B
风暴之怒 matchup: Ranged hooks are ideal as her Q is slow on distance. Avoid simply using E to get in as if not cautious she can push you into her Team with R. E+R is your best combo.
深海泰坦
Rating: 5/10
Getting Redemption/Knight's Vow is detrimental to negate his R.
B
深海泰坦 matchup: Getting Redemption/Knight's Vow is detrimental to negate his R. Lane can quickly be dominated by doing the Q vs Q interaction like twice. After that the enemy Nautilus will accept throwing his Q against wall to stay safe. When timing is done well you can counter that as well.
琴瑟仙女
Rating: 5/10
I only put her this high due to her R turning many fights.
B
琴瑟仙女 matchup: I only put her this high due to her R turning many fights. Staying cautious and clean on ending the game early helps a lot as her early is only about checking stats and you can easily manipulate fights you want. Whenever Sona attempts to forcing grouped fights (when close to even state) avoid these fights and look for plays on side.
幻翎
Rating: 5/10
No actual difficulty, he just gets to negate Pyke early pressure.
B
幻翎 matchup: No actual difficulty, he just gets to negate Pyke early pressure. Fortunately with this build that's no longer relevant and marking him down in fights can keep the game easy.
诡术妖姬
Rating: 5/10
Sticking close to your allies to pre-fire your E is key.
B
诡术妖姬 matchup: Sticking close to your allies to pre-fire your E is key. In lane just make sure to play around her W timer as 15 seconds is quite a lot and if you E into her W cast you dodge it + she can't really escape.
炼金男爵
Rating: 5/10
Punish her immobility and focus more on finding good initiatives with R.
B
炼金男爵 matchup: Punish her immobility and focus more on finding good initiatives with R. When paired with Kalista make sure to stack Heal% to increase your slow on Glacial Augment ⇒ Mikael's is a great item for her R.
牛头酋长
Rating: 4/10
Marking his flash timer is important to make sure he can't insec your allies.
C
牛头酋长 matchup: Marking his flash timer is important to make sure he can't insec your allies. Aside from that once again very immobile champion, just stay cautious about his potential to turn fights on your allies.
仙灵女巫
Rating: 4/10
Only way you die is by getting cocky with her CC, so respect it.
C
仙灵女巫 matchup: Only way you die is by getting cocky with her CC, so respect it. E+R is your strongest combo. Redemption is a strong item as her airborne are not removable. If there's a second shielding source consider taking Serpent's Fang.
魂锁典狱长
Rating: 4/10
Very immobile target, so catching him is easy.
C
魂锁典狱长 matchup: Very immobile target, so catching him is easy. Make sure to keep Control Wards to counter his W and bait his Q with your Q as you have lower CD if he doesn't hit. E+R is your best combo.
不屈之枪
Rating: 3/10
Only way you lose is if his W connects, so interrupt that with Q or buffer E.
C
不屈之枪 matchup: Only way you lose is if his W connects, so interrupt that with Q or buffer E. Tabis can be very good and in skirmishes stick to allies and be ready to predict his W in any way, with either interrupting with Q or throwing an early E to negate follow up.
弗雷尔卓德之心
Rating: 3/10
Braum is immobile enough to be caught very often.
C
弗雷尔卓德之心 matchup: Braum is immobile enough to be caught very often. Avoid E+R since his E negates any chains and play for more R+QE. That would force him to place E in wrong direction of your team's damage or your E hits multiple targets.
暮光之眼
Rating: 3/10
Must take Serpent's Fang to negate his R and P.
C
暮光之眼 matchup: Must take Serpent's Fang to negate his R and P. sticking far from allies is good to cancel his E or pull his QW damage away from being on top of your carry.
曙光女神
Rating: 2.5/10
Her E is very easy to punish in many ways, aside that get Mikael's.
D
曙光女神 matchup: Her E is very easy to punish in many ways, aside that get Mikael's. Be aware while channeling Q that she might try to get R on you, be ready to cancel your Q with E.
时光守护者
Rating: 2.5/10
Play for your E timer as that's your ticket to survive.
D
时光守护者 matchup: Play for your E timer as that's your ticket to survive. Going close range with W into Q+E is ideal. Potentially go Mikael's
正义巨像
Rating: 2/10
Be patient with his E as you need precise timing to interrupt his E.
D
正义巨像 matchup: Be patient with his E as you need precise timing to interrupt his E.
天启者
Rating: 2/10
Must have Serpent's Fang; For lane try to bait her RQ and dodge with E.
D
天启者 matchup: Must have Serpent's Fang; For lane try to bait her RQ and dodge with E.
魔法猫咪
Rating: 2/10
Must abuse tilt from their team as a singular roam offers "supp diff".
D
魔法猫咪 matchup: Must abuse tilt from their team as a singular roam offers "supp diff". Make sure to itemize against the opponents strongest target to make sure she can't bail herself out.
扭曲树精
Rating: 2/10
Stick to allies incase he goes for Flash + W in which you can hook him away.
D
扭曲树精 matchup: Stick to allies incase he goes for Flash + W in which you can hook him away. Big victim on his W, can be buffered in many ways. finishing boots before Locket can help spacing his E. Getting Mercs and/or Mikael's is more than enough.
河流之王
Rating: 2/10
Keep Q or E ready for his W; He's very immobile when interrupting his W.
D
河流之王 matchup: Keep Q or E ready for his W; He's very immobile when interrupting his W.
涤魂圣枪
Rating: 2/10
Very immobile, but high damage so I recommend getting Frozen Heart.
D
涤魂圣枪 matchup: Very immobile, but high damage so I recommend getting Frozen Heart.
明烛
Rating: 1.5/10
Short hooks can be interrupted, but very easy to deal with.
F
明烛 matchup: Short hooks can be interrupted, but very easy to deal with. His R has very high CD so baiting it before a fight can help a lot with E+R combo.
唤潮鲛姬
Rating: 1/10
With recent changes to Imperial Mandate her Lucian pair is gone.
F
唤潮鲛姬 matchup: With recent changes to Imperial Mandate her Lucian pair is gone. A lot easier to face mage duos than whatever Lucian did to your HP bar... Easy to catch as her speed isn't mobile enough. R+QE is strong.

